Culling Methods

Three thousand triangles pose a problem as game coders cannot handle that amount of triangles with a current 3D card and still maintain 60fps, this is because the Card cannot handle that many.

To overcome this problem the game coders need to do some coding to remove those polygons, that are not Visible before they are sent to the 3D card. The difference between Marketing and Real world polygons rates are that, 3D card manufactures tells us that there 3D card can handle a huge amount of polygons went in the real world in can only handle an 1/8 the manufactures say it can use.- The lowest rendering unit that all graphic cards use is a three-point polygon (triangle) as almost all hardware is one.

The advantages and disadvantages of using Higher-order surfaces are…

Advantages    : – They describe geometry with a mathematics expression.

                         : – they let you to decide how many polygons we want.

Disadvantage : – some edges are smoothened that you may what to stay hard looking

One Response

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